Game Update (Patch Notes) 29 June 2015
Art and User Experience
New visual effects added to Defeated and Epic Victory screens
New avatars added (2 male avatars)
Ancient Shrine visual level up
Revamped PvP Canvas (default green) now has a glowy cave entrance!
Kingdom League button has changed
Multiplayer icon has changed
PvE “motivational messages” on Victory/Retreat/Defeat dialogs
Kingdom Settings - grayed out for anyone who is in a role that should not have access to them instead of being invisible
Ultra Mode levels: low: no bushes, no campfire. high: no lens flare and some dust effect. ultra: all on (read: older devices may use lower levels to improve performance)
Guardian Mode was replaced by The Arena
Winter's Bane Event Added: 29th June - 19th July
Banemaw's Hunt Campaign Added: Unlocks 29th June
Wrack and Ruin I Campaign Added: Unlocks 21st July
New Ancient: Banemaw (obtained during "Winter's Bane" event)
New Ancient: Zillah (obtained from The Arena chest)
New Spell Tower ability: Insanity Potion
Balance
Soldier base health increased
Warden base health decreased
Paladin Heal Aura no longer stacks 5 times universally
- Stacks 3 times on ranged units
- Stacks 6 times on melee units
- Still does not affect units immune to buffs (Nyrax/Yalenati undead and Dragons)
Jal: Scorching Heat duration fixed at 15 seconds and damage scaling increased.
Jal: Oasis healing very slightly reduced (new scaling curve)
Jal: Darken Skies will instantly destroy any spell towers in its radius affected by Scorching Heat and its tooltip correctly represents the damage it deals. Also fixed a bug where it was slowing attack speed by 45% and not 50%
Aegis: “On Your Feet” will always cleanse debuffs before applying the heal (read: curse towers will not block the heal component)
Tokemi: Time Flux haste and slow now set to 35% down from 50%
Gold won from chests will now go straight to storage instead of your inventory. Gold from promo codes & bundles still go to inventory
Winning a duplicate ancient will now be converted to 5,000 Primus.
Emberclaw: sweep damage over time reduced to 8 damage per second.
Viscaria: sweep damage now the same as Emberclaw - 40-45 impact damage followed by 8 damage for 3 seconds.
Taken from here